RESOURCES
āļø REGISTRATION
- RegisterĀ before 30th June 2026
- Join our competition briefings to find out more!
ššš
- Register before 30th June 2026
- Join our Train-The-Trainers (TTT) sessions to receive training and technical support to help your students’ journey in the competition. (Contact your secretariat to check if you are eligible)
- Check your studentsā registrations & their teams on LMS ā My Team ProfileĀ (refer to guide).
š ļø PREPARATION
- Access to Ultimate Digital Maker 1
- Animation through coding
- Utilise Phone Sensors
- Storytelling through coding
- Game Design
- AI and Machine Learning
- Control hardware Output
- Sensors for Input
- Human Computer Interface (HCI)
- State Maker Fair Preparation
- Game Design Document
If you would like to purchase any components for your project, you can source them from local electronic shops or online through Cytron at www.cytron.io. Remember to register for a student account to get free nationwide delivery!
Apply the discount code YMAKE26Ā when checking out at Cytron for a 10% discount.
š STATE LEVEL
- Online Video Submission Guidelines available on LMS
- Qualified teams will advance to showcase their project at State Maker Fair
- Refer to Judging RubricĀ
š© NATIONAL LEVEL
- Video Submission Criteria
* Teams eligible to submit the āGold Award Video Submissionā will be contacted via email regarding the method of submission after each respective State Maker Fair.
** Finalists eligible to compete at the JI National Final will be announced and contacted accordingly after the video submission deadline.
- Date: šš October 2026Ā
- Location: š TBA
* Teams eligible to compete at the JI National Final will be contacted regarding National Final briefing and travel arrangements via email.
FREQUENTLY ASKED QUESTIONS (FAQ)
Program Overview
The Junior Innovate Competition was created to inspire digital creator mindset and life skills amongst primary school students in preparation for jobs of the future
Students today are consumers and not creators of technology. However, technology will be core knowledge regardless of any career choice. Therefore, life skills (e.g. creativity, critical thinking, collaboration) will provide competitive edge in a future dominated by machines.
This competition is open to all students from the age of 9 and above. They must be from primary schools registered in Malaysia under the Ministry of Education (MOE).
Program Participation
Schools can send any number of teams.
Each team comprises 2 students.
Yes, you can. You can get an adult to be the person-in-charge of your team. However, you will need to provide us with your school’s name as part of the registration.
Yes, you may, as long as you are both students from a MOE registered primary school within the same state in Malaysia.
If you have any further questions about theĀ competition, please refer to our Contact UsĀ page for more information.
Digital badges provide Chumbaka an effective way to recognise learning because the focus is on evidence-backed competency achievement. Digital badges are widely adopted across many sectors (over 3,000 organisations across the world). They provide a way to validate individuals based on skills and achievements. Because digital badges are based on an open specification, you can receive and share other digital badges across different providers.
More details about digital badges can be found from this link.
The registration deadline is 30 June 2026. If your project meets the competition criteria and you still want to participate, contact your stateās secretariat here to check your eligibility to compete in this yearās state Maker Fair.
Project Details
No funding will be provided for projects.
English is used for presentation and learning material.
Open source denotes a software or a hardware for which the original source code and design are made freely available and may be redistributed and modified. Embedded system is a computer dedicated to performing a dedicated task. An example of an open-source embedded system is Arduino. You can find out more about Arduino from this link.
You can purchase directly from Chumbaka by contacting your state secretariat for Arduino Sets with Learning Manuals and a comprehensive set of components (read brochure here).
If you would like to onlyĀ purchase components for your project, you can source them from local electronic shops or online through Cytron at www.cytron.io. Remember to register for a student account to get free nationwide delivery!
Apply the discount code YMAKE26Ā when checking out at Cytron for a 10% discount.
You can purchase components from our partnerās online store at www.cytron.io. Remember to register for a student account to get free nationwide delivery.
No, this program promotes open-source hardware and software such as Arduino and Raspberry Pi.
Check our the amazing projects by our previous participants here!
All ideas and games delivered during the Junior Innovate belong to the organiser and its partners. If the game is chosen for commercialization, due consideration will be given to reward and recognise the originator of the idea. For more information, please read ourĀ Terms & Conditions.Ā