Frequently asked questions

Program Overview

The Junior Innovate Competition was created to inspire digital creator mindset and life skills amongst primary school students in preparation for jobs of the future

Students today are consumers and not creators of technology. However, technology will be core knowledge regardless of any career choice. Therefore, life skills (e.g. creativity, critical thinking, collaboration) will provide competitive edge in a future dominated by machines.

This competition is open to all students from the age of 9 to 12 years old and they must be from primary schools registered in Malaysia under the Ministry of Education (MOE).

Program Participation

Form a team of two members. Register your team here.

Registration closes on 31 October 2020.

Each team comprises 2 students.

Yes, you may. However, you will need to provide us with your school name as part of the registration

Yes, you may, as long as you are both students from a MOE registered primary school in Malaysia.

You may contact us at if you have any further questions about the competition.

Digital badges provide Chumbaka an effective way to recognise learning because the focus is on evidence-backed competency achievement. Digital badges are widely adopted across many sectors (over 3,000 organisations across the world). They provide a way to validate individuals based on skills and achievements. Because digital badges are based on an open specification, you can receive and share other digital badges across different providers.

More details about digital badges can be found from this link.


No funding will be provided for projects.

English is used for presentation and learning material.

Open source denotes a software or a hardware for which the original source code and design are made freely available and may be redistributed and modified. Embedded system is a computer dedicated to performing a dedicated task. An example of an open-source embedded system is Arduino. You can find out more about Arduino from

You can purchase from Chumbaka by contacting for the Arduino sets that come with Learning Manuals and a comprehensive set of components.

You can also buy components, and NOT the Learning Manual, from local electronic shops or online through Cytron at Remember to apply the discount code YMAKER19 for a 10% discount.

You can purchase components from our partner’s online store at Remember to apply the discount code YMAKER20 for a 10% discount.

No, this program promotes open-source hardware and software such as Arduino and Raspberry Pi.

You can see some examples from this page.

All ideas and games delivered during the Junior Innovate belong to the organiser and its partners. If the game is chosen for commercialization, due consideration will be given to reward and recognise the originator of the idea.

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